Thursday 5 January 2017

Preliminary Task Script

April Woolridge and Alex Savvides Preliminary Task-Script

Key:

  Screen Directions. (Red)


  Dialogue (Blue)

Bold writing – Shots.
First Shot

·         Camera is on the outside of the room using a tracking shot with them walking to the room and opening the door with the policeman holding the suspects hands.
·         Prisoner has hands behind back, while being escorted in.
·         No dialogue -  fast walking into the interrogation room.
Second Shot

·         The camera is inside the room (bearing in mind the 180-degree rule) facing them walking in and sitting the suspect down.
·         No dialogue – firmly seats the suspect down on the chair.
Third Shot

·         The camera then presents a medium shot on the detective as the suspect is being seated.
·         No dialogue - Detective is looking at the suspect, contemplating what he is about to say.
Fourth Shot

·         Medium shot on suspect with her head held down and hair over her face.
·         No dialogue – Suspect looks ashamed.
Fifth Shot

·         Medium shot on detective (shot reverse shot)
·         No dialogue – Detective turns on the microphone.
Sixth Shot

·         This is the reverse of the ‘shot reverse shot’ showing the suspects same body language as above.
Detective: So Miss Foorbs, (Audio overlaps onto reverse shot/seventh shot)
Seventh Shot

·         Another medium shot on the detective (last shot of the ‘shot reverse shot’)
Detective: you know why you’re here. – Places hands on the table and sits upright.
Eighth Shot

·         Long shot displaying the whole interrogation room from the POV of an over the shoulder shot.
·         No dialogue – Mysterious person overlooking the action.
Ninth Shot

·         Birds eye view above the action between the two characters.
Detective: TELL ME WHY YOU’RE HERE! – Shouting towards suspect while standing up and slamming hands rapidly onto the table. (Suspect looks up at detective)
Tenth Shot

·         Long shot showing the action and policeman behind the suspect.
·         No dialogue – Suspect shakes her head with a worried expression on her face.
Eleventh Shot

·         Close up on suspects face. (again)
·         No dialogue – suspect nods.



Twelfth Shot

·         Extreme close up on suspect.
·         No dialogue – Suspect continues to nod.
Thirteenth Shot

·         Long shot displaying the whole room watching the action while the lights flicker.
·         No dialogue – Detective slowly sits down and reaches for his pocket, while the suspect looks around in confusion to the lights flickering.
Fourteenth Shot

·         Extreme close up on the gun he is about to pull out of his pocket.
·         No dialogue - (Not visible for audience that it is a gun, just yet).
Fifteenth Shot

·         Long shot of the action.
Detective: TALK! (He’s angry) – as he slowly takes gun out of the pocket.
Sixteenth Shot

·         Extreme close up on his hand
·         No dialogue – Slowly pulling out gun and making it visible to the audience.
Seventeenth Shot

·         Long shot again of the action
Detective: Talk.
Eighteenth Shot

·         Extreme close up of his hand on the trigger of the gun.
·         No dialogue – Hand under the table as he slowly moves his hand and gun closer to his leg.
Nineteenth Shot

·         Long shot of the action, then the lights go out (Light switch sound – Non-Diegetic), and a gunshot noise is made. (Non-Diegetic)
·         A tumbling noise of a body falling to the ground is heard. (Diegetic)
·         No dialogue – Detective sits back into seat and suspect looks around confused at the flickering lights.
Twentieth Shot

·         Camera is still in same position as last shot then lights come back on after about 5 seconds. In the long shot, you can see the polices body is not there but the character’s stare at the floor in shock showing he has fallen.
Suspect: Gasps.
Detective: What have you done!?
Twenty First Shot

·         Birds eye view showing the policeman on the ground.
·         No dialogue – Policeman acts dead.
Twenty Second Shot

·         Close up displaying the corrupt ‘detectives’ face with a slight grin on it. (Eye line Match from previous shot)
·         No dialogue – He slightly giggles.
Twenty Third Shot

·         Detective blames death on the suspect, and uses a panning shot to show the detective aggressively dragging the suspect out the room.
Detective: You did this!
Suspect: No, no I didn’t
Detective: Come with me.
Twenty Fourth Shot

·         The camera is then the other side of the door showing the suspect being escorted out into the corridor, with completion of the panning shot forming into a tracking shot.
Detective: Go! He angrily escorts her out and takes out his gun.
Twenty Fifth Shot

·         An extreme close up is used for the detective implanting the gun into the suspects pocket.
·         No dialogue – Music slowly fades in to no sound in the background. (Non-diegetic)
Twenty Sixth Shot

·         A long shot is used to then show the suspect being pushed into the corridor with her hands behind her back and the gun in her pocket.
·         No dialogue – He starts to walk away from the suspect as she innocently stands there looking back at him.
Twenty Seventh Shot

·         A long shot is implemented again presenting the detective walking away and disappearing as the effect of a ghost.
·         ­No dialogue – He walks away mysteriously. (Music is still there)
Twenty Eighth Shot

·         Music Fades away and other police are coming in seeing the suspect with a gun. (assuming they are the criminal)
Policeman: Hey stay where you are! Suspect is shot with the sound of a gun (Non-Diegetic) and falls to the floor after 3 shots.
Twenty Ninth Shot

·         The final shot shows a silhouette of a mysterious person that was overlooking the crime and she also slowly disappears behind the camera as she walks away. This was also used in slow motion.
·         No dialogue – She walks away from the eye of the camera.




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